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Thread Statistics | Show CCP posts - 1 post(s) |

Marn Prestoc
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.01 05:56:00 -
[1]
Edited by: Marn Prestoc on 01/12/2006 05:57:57 Version b23v5 Fully Updated to latest Kali build (as of 1st of December).
Seems v4 never got posted here so will just add the notes from what was changed from the previous version. v3 -> v4 changes: Hurricane turrets now 6 from 7 and increased missile slot from 1 to 2. Drake launchers now 6 from 7 and increased turret slot from 1 to 2. Drake ROF bonus now Kinetic bonus. Barrage tracking at 75% (-25% penalty).
v4 -> v5 changes: Myrmidon 100m3 drone bay now 125m3. Abbadons ROF bonus now DMG bonus. Drake back to 7 missile hardpoints from the reduced 6. Drake has no gun hardpoints now. Javalin missiles range + damage reduced. Ammo size and turret capacity updated. AC rof and dmg boosted 40% (rof slowed and damage mod increased) All Arty damage mod increased by 5%.
Next version Next update should hopefully include rigs but not promissing anything.
Thanks to Chribba as always.
p.s. If you find an error please evemail me not NB as he's currently busy hence i'm updating it with his permission.
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Marn Prestoc
Minmatar Maelstrom Crew
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Posted - 2007.05.17 02:25:00 -
[2]
I'm aware of the hit quality formula, I produced some example graphs to show the difference when using the hit quality formula while the reverse engineering of the formula was going on which were linked above. They were a pure hax job to show the previously formula and the modified formula including the hit quality formula as features that look quite simple such as Best T1 Ammo have to be modified to. I wonĘt be implementing the hit quality formula fully until after the next update has been released and tested.
Current plan is to add the hit quality as a true/false option but will have to see as the next update (rather than a fix like v6) will contain rigs. The rigs update is a huge one as its doubling the number of module variables. Then making sure the stacking penalty is correctly applied to them. Its purely a time issue of going through all the cells and updating them rather than difficulty, and my time is short until mid-June.
I leaked a early screenshot here which shows the modified layout to allow the setups your entering to have a chance of fitting onto the screen.
Rigs so far hooked up in that SS are DMG, ROF and Falloff with tracking and optimal having the stats there but not modified the formula's to use the stats yet.
Originally by: Jim McGregor
Looks like version b23v6 came up today. I was just going to play around with the spreadsheet and noticed the new version. Can be downloaded from here.
It looks different... will be fun to play around with.
Not sure how it looks different... I just fixed the Muninn and Maelstrom because someone pointed it out to me elsewhere since I rarely read E-O so didn't spot it mentioned here. The Muninn's bonus has been 25% instead of 50% since at least version b.17, Maelstrom must of changed from the early stats when I first add/updated the tier 3 BS and didn't notice/forgot to update it to 100m3.  -
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Marn Prestoc
Minmatar Maelstrom Crew
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Posted - 2007.05.18 03:31:00 -
[3]
Edited by: Marn Prestoc on 18/05/2007 03:32:37 I've had a quick look and test and looks to be correct so i'm happy to roll with it and let others just report any problems they might find.
I've renamed it v7, included the Muninn and Maelstrom corrections, edited the graph version number to v7 and the graph title to show if the hit quality formula is being used or not.
beta_23v7
Be aware that the link provided by Kazuo only renamed the zip file. The excel file inside it and the name displayed on the graph still says v5 so any screenshots taken of the graph could be mistaken as a previous version with the old errors.
Many thanks to Kazuo for adding his formula to the spreadsheet. -
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Marn Prestoc
Minmatar Maelstrom Crew
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Posted - 2007.06.20 16:00:00 -
[4]
Rev 2 Update + Fix
beta25
Updated Pulse Laser tracking by 25%. Added t2 Sentries Fixed major error in ROF lookup referencing. -
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Marn Prestoc
Minmatar Maelstrom Crew
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Posted - 2007.06.25 11:56:00 -
[5]
Works for me, eve-files must of had a hic-up. -
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Marn Prestoc
Minmatar Maelstrom Crew
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Posted - 2007.07.24 22:07:00 -
[6]
Thanks, I noticed this error while doing the version 26 update so is fixed in that version, which should be released with a week. -
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Marn Prestoc
Minmatar The Black Mamba's
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Posted - 2007.10.16 20:24:00 -
[7]
beta27
- Boosted the Curator sentry drone, max Range, falloff and tracking improved. - Added 20% tracking to Tech II sentry drones. - The flight time on Assault Missiles has been increased.
HAM missiles flight time increase: t1: 3 sec -> 4 sec jav: 8 sec -> 10.5 sec rage: 4 sec -> 5 sec
- Increased turrets of Sac Mk2 to 1 from 0 as they were given turret hardpoints back (with 6 highs can only fit 1 turret with 5 launcher hence 1 turret set).
- Added check for specific missile bonuses: Sac only gets bonus to heavy assault Stealth bombers to only cruise Malediction and Vengeance to only rockets.
Think thats everything upto date for TQ stuff. Will do a sisi version when I get time and I get screenshots of the stuff on there.
<3 Chribba. -
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